Tuesday 29 October 2013

This is what I'm making at the moment. So it's like grand theft auto but you're in flying cars. You hijack cars mid-air and avoid missiles pretty much.

This started out as an experiment where I was trying to capture a similar vibe from a moment in GTA 3 where it was foggy and raining and night time and there were sirens in the distance and a 'belly up' van with the fish picture on it was in a traffic jam. This moment had a strong atmosphere for me. Somehow the weather conditions made it feel like the cars in this pile-up were actually trying to go somewhere and not just go round the block over and over. The end.

So with my game I'm trying to get a similar feel but with bad sounds and reverb and train horns.

I've now put in 2 players, but you move both of them at the same time.